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Dec 15, 2009, 10:48pm




AEG Forum :: Projects :: Current Projects :: Current Project: GFX Lib Func
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LimusGreen
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 Current Project: GFX Lib Func
« Thread Started on Feb 1, 2003, 11:54am »

Hello dear staff members and others. I am now around half way completed with my gfx lib func which is my first lib. So I thought I would tell you people somthing about it. My lib which is called Default DM Lib which will contain dm files that have functions in them that you can use. How ever my Gfx.dm is a special function holder that I would like to tell you about.

Gfx.dm is like a byon icon render. Allowing coders to input simple functions and out pops a cool byond icon. Since most coders are not very good at icons this lib will increase project completion rate. It includes squares,triangles,circles,and custom objects.

Shape1 is an object that can hold other smaller objects like squares and circles. Then those square objects hold line objects and the line objects hold point objects. This OOP allowes you to have layers and applie effects only to that spacific object. Effects will include lighting and shadow. Along with texture type effects and 3d dimensional effects.

So what yea think?
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GoodDoggyTreat
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 Re: Current Project: GFX Lib Func
« Reply #1 on Feb 9, 2003, 2:27pm »

All I have to say is. Woooooooo!!! I can stop making icons! Well. maybe I won't. But it'll sure get my brain off of those pesky GFX that doesnt fit well into th game! :P
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